Rest

A Rest is an action your team can choose to perform. It doesn’t have to be a set length of time, but more marks when your team replenishes your health and resources.

Every Mission starts with three Rests available. Once they’re gone; they’re gone. Depending on the difficulty or expected duration of the Mission, additional Rests may be gained by completing SIDEJOBS during the Mission.

Resting has the following benefits:

  • Body/Mind/Will are restored to their maximum values
  • HP is restored to maximum value
  • Your Ring powers are replenished and any additional Ring charges refilled
  • Any Guild power, power, or Wonderwork that requires a Rest to use is usable again
  • Healing charges are restored to their maximum values

What Resting will NOT do:

  • Recharge Wonderworks
  • Repair broken weapons or equipment
  • Bring a Hand back to life
  • Allow you to respec or change your character in any way unless otherwise stated by the GM