If this is your first time creating a character, we strongly suggest using this order. You don’t have to, of course. Furthermore, this guide assumes you are creating a level 1 character. If you are starting at a higher level, consult the LEVEL UP chart to determine additional attributes to add.
Select your Guild
| Vanquisher | Mapper | Delver |
| Arbiter | Hopper | Surfer |
| Cheerleader | Crafter | Hunter |
| Healer | Learner | Driver |
Select your Origin
| Anaes | Ordenal | Baxen |
| Wellnester | Ilneksan | Amaranthine |
| Praxis | Gornfolk | Borrower |
| Tchanuula | Human | SriDOSi |
STATS
Start with 1 point in each, then assign 3 points as you see fit. No STAT may go below 1.
| Body | Mind | Will |
SKILLS
You get [STATx2] points to invest in Skills related to that STAT.
You cannot put more points into a Skill than the Stat has.
| Body | Mind | Will |
|---|---|---|
| Stamina | Research | Endure |
| Move | Observe | Instinct |
| Dexterity | Arts | Perform |
| Stealth | Connect | Coerce |
| Sense | Resist | Rewrite |
TACTICS
Assign three points. Unlike STATS, TACTICS may be at 0.
| Melee | Ranged | Defense |
LUCK
Assign 3 points to LUCK
RING
ALPHA TESTING: Create your Ring according to the guidelines HERE.
Select your starting ring.
Weapons
| Melee weapon set | |
|---|---|
| Ranged weapon set | |
|---|---|
Concept (optional)
| Nurturer | Glory-seeker | Charmer |
| Protector | Scrapper | Jester |
| Collector | Daredevil | Manager |
| Skeptic | Homebody | Loner |
Bonds
Create one bond to start and assign it one point. Determine which other player will roleplay that bond.
Gear
Every character is assumed to have the following when starting a Mission. Lost or damaged gear is replaced at no cost. You may have additional items with you, but check with your GM for approval.
| Sleeping bag | Mobile light source | Cutting implement |
| Two weeks of rations | Basic medkit | CORSAIR mission coordinator linkstone |
| Emergency beacon | Rope | Roll of strong tape |
| Water | Waterbreather (Wonderwork) | Change of clothes |
| Writing implements and paper | Mobility aids (if desired) |
Building your Interdimensional Response Team
This section should be completed by the players as a group.
Team name
Focus (pick two)
| Combat | Diplomacy | Investigation |
| Research | Stealth | Reality stabilization |
Safeguard
Your home base in Hope which will develop and grow as you complete Missions.