Baxen

Baxen tend to be fun, emotionally mature, and social people, as in group of. Baxen live in a self-selected psychic collective of 3-5 folks, merging their minds and inhabiting one body at a time both for the increased longevity and also because they love seeing the world from another perspective. Bax society itself is made of larger communes who decide governing policies for themselves. Baxen are anarchists and passionate about making the world a better, more accessible place and very, very good at making new friends wherever they go.

Baxen are usually excellent listeners and speakers, good at determining the real motives of those they spend time with. While not all are socially adept, they will always try and treat everyone as equals. They’re not pacifists, per se, but are very aware of the price of violence.

WHERE THEY’RE FROM

After millennia of war, Bax is a ruined husk of what it was. Only the emergence of psychic powers saved the Baxen from total annihilation. Citizens live on massive domed crawlers called Settlements which protect them from the ambient radiation while cleansing it from the soil and planting rad-resistant strains of flora, trying to rebuild their shattered world.

ADVANTAGE: MY OTHER OTHER HALF

Having access to multiple bodies allows a Baxen to swap between them once per Mission. Furthermore, if a member of the collective is in a non-responsive state (coma, etc), another body may leave the creche to take over autonomously. (Another collective member will resurrect in Hope without their Rings needing to be brought back. This may or may not save the Team time depending on the route you took.)

KEY QUALITIES

Empathetic, even-keeled, risk-averse, egalitarian

HOW THEY EXPERIENCE THE WORLD

“That is NOT a weapon and they are NOT threatening you, for fuck’s sake. They’re peeling those grubs open – look, there’s the basket of skins – and you just stormed up shouting in a language they don’t understand with your hands wreathed in blue flames. Of course they’re going to react. Would you try and see things from someone else’s perspective for once?”

HEALING

Baxen can heal others through their mental bond or use it on themselves. A Baxen may use a psychic charge to heal up to their max amount of HP total across any number of targets within range. They have three psychic charges between rests.

WHAT ARE THEY MADE OF?

Baxen started out as warm-blooded mammals, but the radiation that granted them psychic abilities also warped their bodies beyond imagination. All Baxen possess multiple mutations, both astounding and intriguing, that sets them apart from one another.

NAMES

[Current collective name] di [Chosen body name]

Example

Ananshi di Cobbar