Description
CONTROL POWERS
| POWER | EFFECT |
|---|---|
| Free Move Action when attacked | STAT/2 spaces of movement upon taking damage |
| Move opponent | Opponent must immediately move its Speed in direction of your choice |
| Move opponent when they attack | STAT/2 spaces of movement upon dealing damage |
| Teleport to spot | Teleport to spot within Range 10 + STAT |
| Teleport opponent | Teleport opponent to spot within Range 10 + STAT |
| Mutual immobilize | As long as you don’t move, chosen opponent can’t move |
| Pick enemy Action | Determine selected opponent’s next Action – must be an Action they can take |
| Pull opponents to you | STAT/2 spaces towards current space |
| Pull opponents to point on map | STAT/2 space towards designated space |
| Force opponent to attack other target | Select viable target for opponent’s next attack |
| Change weapon damage type | Melee or Ranged weapon changes fundamental STAT type until end of combat |
| Teleport on attack miss | On attack miss, teleport STAT/2 spaces |
| Extend weapon range | Add STAT number of spaces to Melee or Ranged weapon range |
| Teleport instead of Move | All your Moves are teleports until end of combat |
| All allies move | All allies may move your STAT number of spaces immediately if they choose |