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RINGS

Character creation
Game mechanics
Rings database
Damage Rings
Support Rings
Control Rings
Move when attacked
Move opponent
Move attacking opponent
Teleport self
Teleport opponent
Mutual immobilize
Select opponent action
Pull opponents to you
Pull opponents to point
Select opponent target
Change weapon damage type
Teleport on attack miss
Extend weapon range
Teleport instead of move
All allies move
Defense Rings
Non-combat powers
Setting
GM section
  1. Home
  2. Rings Database
  3. Control Rings
  4. Teleport opponent

Teleport opponent